
How many different designers can exist within a single person? I invite you to dive into the multiverse of my design world.

Who lies behind all these worlds?
It seems it all began long before I even knew the word «design.»

There was a time when I would simply draw whatever came to mind — inventing characters, creating my own worlds, and trying to put onto paper things that didn’t yet exist.
Drawings made in childhood
Today, I continue to do the same thing, only with different tools. Over the past eight years, design has become for me more than just a profession — it has become a way of looking at the world and interacting with it.
I’ve been in design for about 9 years now.
And my journey as a designer specifically began with preparatory courses at the British Higher School of Art and Design.
BHSAD:
2-year preparatory courses, 1st year of Digital Design,
Pre-foundation, Foundation, 1st year of BA in Graphic Design
HSE:
1-year preparatory program (FDP) in Communication Design + Design and Programming, 1st year of BA in Design and Programming, 2nd–4th years of BA in Communication Design
I have experience working at a graphic design studio, where I spent 8 months (maryco).During my time there, I worked on projects for major companies—such as Sber University, Leroy Merlin, Russian Railways (RZD), and M.Video—and participated in tenders.
And before I invite you to head over and immerse yourself in my multiverse on Behance, I’d like to show you a few intriguing projects.
Microbiom, 2025
All the book’s spreads
This is a true universe of microbes.
The project serves as a visual exploration of the fascinating and often invisible world of microorganisms. The book covers a wide range of topics related to these tiny life forms, spanning everything from their biology and classification to their practical applications in medicine and their unique characteristics.
This project appears quite chaotic and multifaceted; through it, I wanted to represent the life of microbes. I experimented extensively with photographs, textures, and typography.
And now, to lift your spirits, I’d like to invite you into a universe of endless doughnuts.
A 3D space of a donut factory, 2025
A 3D space of a donut factory designed in Blender
A visualization of a storefront for the brand Dunkin' Donuts, centered around the concept of showcasing the donut-making process via a conveyor-belt system.It was important to me not just to visualize a storefront, but to transform it into a space that brings a smile to one’s face, sparks curiosity, and makes the product-creation process part of the brand experience.















