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A24 — Persuasion by Poster: How a film studio turned key art into a brand communication system

Данный проект является учебной работой студента Школы дизайна или исследовательской работой преподавателя Школы дизайна. Данный проект не является коммерческим и служит образовательным целям

A single-brand communication analysis of A24. The study reads the studio's posters and visual marketing through the Elaboration Likelihood Model and Uses and Gratifications Theory, asking how a recognizable «house style» persuades audiences and binds them into a taste community.

Rubricator

1.The brand: A24 as a design house. 2. Target audience. 3. Communication channels. 4. Theoretical framework: Elaboration Likelihood Model and Uses and Gratifications. 5. Analysis I — persuasion by aesthetic (ELM). 6. Analysis II — the poster as taste-currency (Uses and Gratifications). 7. Conclusion and recommendations. 8. Bibliography and image sources.

The brand: A24 as a design house

A24 is an American independent entertainment company founded in 2012, initially as a film distributor and later a producer of titles such as «Moonlight», «Hereditary», «Lady Bird» and «Everything Everywhere All at Once». For a communication study its relevance is less the films than the way they are marketed: A24 is widely treated as a brand in its own right, and much of that reputation is carried by its posters and key art.

The studio works through small, senior in-house creative teams that protect a consistent voice and decide marketing materials quickly (NoGood, 2024). The result is a recognizable «house style» — minimal, monochrome identity elements combined with bold, texture-rich key art — that stays stable across very different films. Positioning follows from this: an A24 poster sells the experience of A24 as much as the individual title, so that the studio name itself becomes a quality signal.

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Poster for «Moonlight» (dir. B. Jenkins, 2016). © A24. Source: The Movie Database (TMDB), fair use (accessed 13.06.2026).

This research treats the poster as the core unit of a communication system rather than as an isolated advertisement. Two questions guide the analysis: how A24's visual language persuades audiences without conventional selling, and what needs that language satisfies for the people who collect, share and identify with it. To answer them the study applies two complementary frameworks — the Elaboration Likelihood Model and Uses and Gratifications Theory — to A24's posters, social grids and merchandise, the surfaces on which the house style is most condensed.

The wider claim, in the language of cultural branding (Holt, 2004), is that A24 has converted a marketing function into durable brand equity (Aaker, 1996): the studio name itself now frames each film as an art object to be decoded (Entman, 1993) rather than a product to be explained. The material is selected on that basis — posters and key art first, then the social and retail surfaces that reproduce them — because these are where the framing is built and where audiences re-encounter it.

Target audience

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Author reconstruction of A24's colour-led Instagram* grid format, 2026

The primary audience is design-literate, culturally engaged viewers, broadly 18–34, who follow cinema as a marker of taste rather than as mass entertainment. They are active on Instagram and TikTok, value discovery over advertising, and treat film posters and merchandise as objects worth owning and sharing. For this audience the A24 name functions as a curated recommendation, lowering the perceived risk of an unfamiliar title.

Crucially, this audience is predisposed to read images carefully. That predisposition is what makes A24's restrained, ambiguous key art effective rather than confusing — a point the theoretical framework develops below.

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Poster for «Hereditary» (dir. A. Aster, 2018). © A24. Source: The Movie Database (TMDB), fair use (accessed 13.06.2026).

A single, controlled A24 image shows why restraint reaches this audience. In a feed crowded with loud, information-dense advertising, an A24 frame like the shadowed family portrait of «Hereditary» interrupts the scroll through stillness and dread rather than noise. For viewers trained to value discovery, the quiet, withholding image reads as a signal worth stopping for, and the act of stopping is the first step of A24's persuasion.

Communication channels

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Author diagram: A24's communication channels as one modular visual system, 2026.

A24 distributes a single visual system across many surfaces: theatrical posters and key art, billboards, an Instagram account built on colour-led grids and carousels, TikTok reaction edits and creator remixes, YouTube trailers and director talks, a print zine and podcast, and a merchandise shop. Modular templates preserve typography, palette and motion rules so the brand stays coherent as assets adapt across formats (NoGood, 2024).

Two surfaces are easy to overlook but central to the strategy: a quarterly print zine and podcast, and a merchandise shop. Both turn communication into a keepable object or a recurring ritual rather than a one-off impression, extending the brand's contact with its audience well beyond any single film's release window.

Деятельность компании Meta Platforms Inc., а также ее продуктов (Instagram и Facebook) запрещена на территории Российской Федерации

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Poster for «The Lighthouse» (dir. R. Eggers, 2018). © A24. Source: The Movie Database (TMDB), fair use (accessed 13.06.2026).

Among these surfaces the poster is treated here as primary, because it is the most condensed expression of the house style and the form most often reproduced as merchandise, shared socially and enlarged onto billboards. A spare, monochrome sheet of this kind shows the studio's habitual restraint: mood and atmosphere offered in place of information, withholding rather than maximising.

A legal note required in the Russian Federation: Instagram, named in this study only as an object of communication analysis, is a product of Meta Platforms Inc., an organisation recognised as extremist and banned in Russia.

Theoretical framework

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Author diagram of the Elaboration Likelihood Model (after Petty and Cacioppo, 1986).

The first lens is the Elaboration Likelihood Model. Petty and Cacioppo (1986) distinguish two routes to persuasion: a central route, where audiences are convinced by careful processing of arguments and information, and a peripheral route, where attitudes form through cues such as mood, aesthetics, source and association. A24's key art works almost entirely through the peripheral route, persuading by tone rather than by plot summary or star billing.

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Author diagram of Uses and Gratifications needs (after Katz, Blumler and Gurevitch, 1973).

The second lens is Uses and Gratifications Theory. Katz, Blumler and Gurevitch (1973; see also Blumler and Katz, 1974) argue that audiences actively select media to satisfy needs — among them personal identity, aesthetic pleasure, social integration and the exchange of social currency. This explains why A24 posters are kept, framed, worn and reposted rather than merely seen: they are objects put to use, not images passively received.

The two theories are complementary. ELM accounts for how a poster persuades the individual viewer at the point of contact; Uses and Gratifications accounts for why audiences seek the imagery out and circulate it afterwards. Together they describe both the moment of persuasion and the longer life of the image inside a community.

Analysis I — Persuasion by aesthetic (ELM)

A24 — Persuasion by Poster: How a film studio turned key art into a brand communication system
Проект создан 14.06.2026
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